Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > Sardelac Sanitarium

Notices

Reply
 
Thread Tools Display Modes
Old Jun 30, 2006, 07:15 AM // 07:15   #1
Wilds Pathfinder
 
Join Date: Oct 2005
Advertisement

Disable Ads
Thumbs down Complaint: Kunnavang minipet...

Complaint: Kunnavang minipet...

- stops too frequently, when it should fly around smoothly
- makes too much noise with its wings when it stops

Part of the problem is that its the ONLY FLYING minipet. And the frequent stop-and-go AI behavior doesnt work well for flying pets. Anyone else agree?
TsunamiZ is offline   Reply With Quote
Old Jun 30, 2006, 08:09 AM // 08:09   #2
Forge Runner
 
-Loki-'s Avatar
 
Join Date: Oct 2005
Default

This is what happens when you have a movement animation drastically different to the idle animation - watch someones Phoenix pet, you get the same jerky animation.
-Loki- is offline   Reply With Quote
Old Jun 30, 2006, 08:54 AM // 08:54   #3
Forge Runner
 
Join Date: Apr 2005
Profession: Mo/Me
Default

I agree with the noise complaint.

My biggest problem with Kuuna is not that, though.

I hated how my Kuuna would always fly really far away from me, so much so that no one knew it belonged me. Really made me wonder why I even bothered buying one in the first place since you can't "show off" something that no one knows belongs to you. For me there was no sense at all that it was my pet Kuuna. More like just eye candy for the whole team that had no relevance or connection whatsoever to my particular character.

So if they are going to fix Kuuna the order of things (based on importance) I would prefer they fixed it in:

1. Make it stay close to you at all times and/or let you name it and have the name be visible to all players.

2. Give an option to turn off the flapping & roaring noises.

3. Make it not stop so much.

Last edited by Navaros; Jun 30, 2006 at 08:59 AM // 08:59..
Navaros is offline   Reply With Quote
Old Jun 30, 2006, 08:57 AM // 08:57   #4
Banned
 
Yanman.be's Avatar
 
Join Date: Dec 2005
Location: Belgium
Guild: [ROSE]
Profession: A/
Default

Put it on your head.
Yanman.be is offline   Reply With Quote
Old Jun 30, 2006, 10:47 AM // 10:47   #5
Frost Gate Guardian
 
Join Date: Oct 2005
Profession: R/D
Default

personally i don't have a problem with the movement, infact I kind of like it. however, I will agree the flapping and chalkboard screeching gets VERY annoying after even a short time out. the noise is the main reason Kunnavang has to stay tucked in inventory most of the time now
ricocheting is offline   Reply With Quote
Old Jun 30, 2006, 10:52 AM // 10:52   #6
Zookeeper
 
ZenRgy's Avatar
 
Join Date: Jul 2005
Location: Australian Discussion Posse HQ - Glorious leader
Guild: ҉ ̵̡̢̢̛̛̛̖̗̘̙̜̝̞̟&#
Profession: N/E
Default

Game Update :

Fixed issues with Kuunavang : Turned them all into siege turtles, because siege turtles are just more awesome.
ZenRgy is offline   Reply With Quote
Old Jun 30, 2006, 11:15 AM // 11:15   #7
Forge Runner
 
Poison Ivy's Avatar
 
Join Date: Jan 2006
Location: Toronto
Guild: Hopping
Profession: Mo/A
Default

They should make Kuunavang circle around the player's body spirally.
Poison Ivy is offline   Reply With Quote
Old Jun 30, 2006, 01:49 PM // 13:49   #8
Wilds Pathfinder
 
Join Date: Oct 2005
Default

Quote:
Originally Posted by -Loki-
This is what happens when you have a movement animation drastically different to the idle animation - watch someones Phoenix pet, you get the same jerky animation.
ya they need to fix the stop-and-go animation w the phoenix pet also...
TsunamiZ is offline   Reply With Quote
Old Jun 30, 2006, 01:52 PM // 13:52   #9
Jungle Guide
 
Join Date: Feb 2005
Default

fix the phoenix pet, yeah a friend of mine had her bird stuck recently.
anytime a game adds 'hovering' mobs and pets it seems to be an extra challenge for them to make it work and look right

all the minipets are just toys, quite frankly if you want a noise complaint check out the troll lol - my warrior always thinks he's back farming talus chute
kinda fitting that's the one he got... anyways I think they've spent more than enough time on kurvaang, the CE debacle, and all that - it's time to move on
CKaz is offline   Reply With Quote
Old Jun 30, 2006, 02:03 PM // 14:03   #10
Ascalonian Squire
 
Join Date: Jan 2006
Guild: Random Logic [rL]
Profession: W/
Default

Does it really matter...
narcissistic_fool is offline   Reply With Quote
Old Jun 30, 2006, 02:10 PM // 14:10   #11
Hell's Protector
 
Jetdoc's Avatar
 
Join Date: Jul 2005
Guild: The Eyes of Texas [BEVO]
Profession: D/A
Default

Actually, my Kuuni looks really awesome when he's flying to catch me. Smooth serpent-like movements - he even screeches because he's pissed at me for leaving him.

I agree that it's a bit jerky when I stand still. It would've been nice if they had him land or something when he catches up to you.
Jetdoc is offline   Reply With Quote
Old Jul 04, 2006, 01:58 AM // 01:58   #12
Wilds Pathfinder
 
Join Date: Oct 2005
Default

Quote:
Originally Posted by narcissistic_fool
Does it really matter...
yes it does because it affects players interaction w the pet ... ie taking it out or not...
TsunamiZ is offline   Reply With Quote
Old Jul 04, 2006, 03:06 AM // 03:06   #13
Wilds Pathfinder
 
Rikimaru's Avatar
 
Join Date: Dec 2005
Profession: R/
Default

If they're so messed up and even a little annoying, why do people charge 100k+ for them? GW Economy sucks.

In case anyone miss-interprets that, I'm serious, I want to know why people try to charge over 100k for them.

Last edited by Rikimaru; Jul 04, 2006 at 03:09 AM // 03:09..
Rikimaru is offline   Reply With Quote
Old Jul 04, 2006, 03:25 AM // 03:25   #14
Wilds Pathfinder
 
Join Date: Jul 2005
Default

Really, put it away then. They are there for your enjoyment, if your not enjoying it sell it for big bucks or put it away. There are a lot bigger issues don't ja think?
TadaceAce is offline   Reply With Quote
Old Jul 04, 2006, 03:47 AM // 03:47   #15
Jungle Guide
 
unholy guardian's Avatar
 
Join Date: Mar 2006
Guild: Lost Haven
Profession: A/Mo
Default

they are very cool looking, they just are annoying sounding
unholy guardian is offline   Reply With Quote
Old Jul 04, 2006, 06:39 AM // 06:39   #16
Wilds Pathfinder
 
Join Date: Oct 2005
Default

they should fix the annoying parts and make kuunavang enjoyable like it is are intended as a minipet...
TsunamiZ is offline   Reply With Quote
Old Jul 04, 2006, 06:48 AM // 06:48   #17
Frost Gate Guardian
 
Coolniceronguy's Avatar
 
Join Date: Nov 2005
Location: Calgary, Alberta, Canada
Guild: Amidst A Sea Of Darkness[Star]
Default

Kuny is kewl....


....errr... well... except for the fact that he/she/it never STFU.

Hence, the reason why it stays in my pocket, and why I bring out "Little Boner" (Necrid Horsemen).

Little boner might not say much, the strong silent type thingy, ya know, but at least he doesn't annoy the crap out of me after a while.

So, I agree, Kuny's pie hole definitely needs a hex of duct tape, so we don't lose out sanity.
Coolniceronguy is offline   Reply With Quote
Old Jul 04, 2006, 07:19 AM // 07:19   #18
Frost Gate Guardian
 
Join Date: Jul 2005
Location: I wander.
Profession: Mo/R
Default

I only take out Kuunavang when I want to hear the satisfying "Flap..... Flap" of it's wings. I forget I have mini-pets.
Miss Innocent is offline   Reply With Quote
Old Jul 10, 2006, 10:30 AM // 10:30   #19
Wilds Pathfinder
 
Join Date: Oct 2005
Default

the flapping is annoying to most ppl
TsunamiZ is offline   Reply With Quote
Old Jul 10, 2006, 12:12 PM // 12:12   #20
Desert Nomad
 
Sjeng's Avatar
 
Join Date: Aug 2005
Location: in my GH
Guild: Limburgse Jagers [LJ]
Profession: W/
Default

Mini-pets should make their own sounds, just like the big versions of them.

BUT! as they are MINI pets, they should make their "voices" high-pitched and a little more quiet. *squieeeeeek* instead of *ROOOAAAAAAARRRR!!*
Sjeng is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Minipet Kunnavang Makavelli Sell 0 Jun 28, 2006 11:27 PM // 23:27
Liquidus Sell 0 Jun 25, 2006 07:09 PM // 19:09
Kunnavang Minipet Rogue Chimera Sell 2 Jun 01, 2006 08:55 PM // 20:55
Rogue Chimera Price Check 2 May 30, 2006 07:20 PM // 19:20
Son of Darkness Sell 3 May 20, 2006 07:02 AM // 07:02


All times are GMT. The time now is 04:49 PM // 16:49.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("